Universe

Worlds

Akkad

Akkad

A mid-wave desert colony built on scarcity economics, water rights, maintenance contracts, and lien law.

Aralx

Aralx

A nearly uninhabitable world defined by violent weather systems, temporary infrastructure, and extreme risk.

Chandrapura

Chandrapura

An early colonized harsh-world settlement known for sealed habitats, industrial corridors, and rugged heavy fabrication.

Chryseon

Chryseon

A mature, high-population core world where courts, regulators, and corporate headquarters blur together.

Corinth

Corinth

An old, fertile, politically restless world with a significant secessionist movement.

Corvalis

Corvalis

A corporate world where power is written into every contract.

Daegu

Daegu

An industrial gas or ice giant system whose population lives in orbital habitats and floating platforms.

Delos

Delos

A developed world whose apparent stability masks the control of El Atajo kingpin Nikolai Drahn.

Earth

Earth

Parent entity (planet)

Irrakai

Irrakai

A harsh frontier world shaped by distance, pressure, and survival.

Kagutsuchi

Kagutsuchi

A low-gravity extraction world built around company towns, resource flows, and paperwork as gravity.

Koschei

Koschei

A cold and dangerous world with a long shadow in the record.

Laconia

Laconia

An early colony world and the first known site where humanity encountered Osharran ruins.

Lanzhou

Lanzhou

An early-to-mid wave world with deep archives, old money, and a culture of legal discretion.

Lucerne

Lucerne

A practical cold-world stop on the Corvalis-Koschei line, useful for refuel, transfer, and discreet salvage markets.

Morwenna

Morwenna

A key world in the Ransom's Law universe.

Nagato

Nagato

A low-gravity waypoint world where contracts move quickly and disappearance is part of the economy.

Odessa

Odessa

An industrial crossroads world with heavy port culture, ship maintenance, and flexible paperwork.

Orvale

Orvale

A high-gravity, sparsely populated world where every settlement is engineered like a fortress.

Phaethon

Phaethon

A small-population ocean-heavy world used for quiet refits and low-visibility port work.

Aralx

Aralx

A world caught between old authority and new instability.

Thule

Thule

A cold, mountainous, strategically placed world with deep security culture and hidden facilities.

Zuzax

Zuzax

A late-wave dust world with salvage yards, practical law enforcement, and a culture of improvisation.